Video games may make more money than Hollywood, but even big gaming companies can release major flops. Whether it’s bad design, boring gameplay, or poor execution, what looks good in planning doesn’t always work out. Here are some of the biggest video game failures of all time, showing that even top developers can miss the mark.

Superman 64 (1999)

In 1999, Titus Interactive released *Superman 64*, hoping to capitalize on the success of the animated series. Unfortunately, the game was a major letdown. Instead of exciting superhero action, players spent most of the time flying through hoops, making it feel more like a frustrating chore than a Superman adventure.

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